Out With The Old, In With The New!

Over the past decade we have brought you endless hours of fun with bringing Marble Blast Ultra (MBO) to your PC's.
Now is the time to close the chapter on MBU PC and bring in a whole new era of gameplay possibilities with OpenMBU.
OpenMBU is a rebuild of Marble Blast Ultra from scratch with open source code that will bring us endless ways to expand the game without limitations.
This website will be archived to preserve what was made from legacy MBU as this will allow us to focus on the future. See you all in Sprawl!
You can learn more about OpenMBU by clicking the button below.

Level editor

Created by: Seb SebCould someone make a bunch of basic shapes using Quark (platforms, ramps, etc), then save them as interiors for people to use in the level editor? That way, people could make levels using the parts, and skip using Quark entirely.

Comments (2)

mattparizeau mattparizeau Good Idea! I will do this when I get a chance.

tomysshadow tomysshadow I've actually had this idea before, but I hadn't suggested it because I thought Matthieu would think it's redundant. I suppose we could do this, but we would need to think about how to organize the DIFs first, or creating a level using this method would become very confusing.